3D Art


 I usually use my 3d to enhance and describe my 2D art as to how it could work. The use of Maya and Photoshop, and the rendering process is just easier for me to use as a jumping off point so that I know the base of my designs can be precise. I went to school for Game Art and Design so I know the process of creating game ready models for most if not all current game engines.

I've used any program from Maya, Zbrush, 3ds Max, Rhino, 3d Coat, and Mudbox. I'm working on learning Fusion 360 to enhance the details in my object design currently. 





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